package classes;

public class Constants {
	
	/** The general tag used for logging */
	public final static String TAG = "CandyAgents";
	
	/** Width of the parameters window */
	public final static int PARAMS_WIDTH = 400;

	/** Height of the parameters window */
	public final static int PARAMS_HEIGHT = 200;
	
	/** Width of the main window */
	public final static int MAIN_WIDTH = 1000;

	/** Height of the main window */
	public final static int MAIN_HEIGHT = 600;
	
	/** Width of the map (in tiles) */
	public final static int MAP_WIDTH = MAIN_WIDTH / 25;
	
	/** Height of the map (in tiles) */
	public final static int MAP_HEIGHT = MAIN_HEIGHT / 30;
	
	/** Main Window Play button text */
	public static final String MAIN_PLAY_BUTTON = "Play";
	
	/** Main Window Pause button text */
	public static final String MAIN_PAUSE_BUTTON = "Pause";
	
	/** Main Window Reset button text */
	public static final String MAIN_RESET_BUTTON = "Reset";
	
	/** Main Window Step button text */
	public static final String MAIN_STEP_BUTTON = "Step";
	
	/** Main Window Background Color */
	public static final int MAIN_BGR_COLOR = 0xF3F3F3;
	
	/** Main Window Candy background color*/
	public static final int MAIN_CANDY_BGR_COLOR = 0xfdb3d7;
	
	/** Main Window Candy color*/
	public static final int MAIN_CANDY_COLOR = 0xff007e;
	
	/** Main Window Robot background color*/
	public static final int MAIN_ROBOT_BGR_COLOR = 0xb3e0fd;
	
	/** Main Window Robot color*/
	public static final int MAIN_ROBOT_COLOR = 0x0034de;
	
	/** Main Window Robot carrying candy color*/
	public static final int MAIN_ROBOT_WITH_CANDY_COLOR = 0x05de00;
	
	/** Main Window Obstacle color*/
	public static final int MAIN_OBSTACLE_COLOR = 0x6a6a6a;
}
